2011年11月28日星期一

Gold Dragon Kill Points Raiding: A Good Source of Wow Gold

Do you know the gold dragon kill points is becoming more and more popular everyday? As I know, it is not only a good source of wow gold,but a way to gear our character at the same time. Ok, if you know nothing about it, then read this post carefully.

GDKP raiding has various forms, and arrives with various sets of rules. I'm trying to describe probably the most common one. A GDKP raid is held with a guild. Around 50-75% for the people are from the guild, the rest for the players are guests. The majority for the guildies assure completing the dungeon. At the start for the dungeon every player offers a small amount of gold (usually 1-2k) towards the raid head which (s)he will get back again at the finish for the raid. This is for filtering out the quitters. You're not most likely to leave the raid if you have 1-2k while in the pot.

Loots are "auctioned" for. Auctioning has about a million numerous forms, both in IRL and while in the game, but typically it may be an open bidding-war style auction. following the winner is determined, (s)he buys the loot for your amount (s)he won the auction for. This revenue goes towards the raid head as well.This goes on for every loot of every boss. through the finish for the raid, the raid head could have a large amount of gold (hundreds of a large number of golds), which (s)he splits evenly among the players (this assures that everybody gets back again their 1-2k).

The amount of revenue the head could have to split is dependent greatly on what loots drop, and how a whole lot revenue will be the players are prepared to spend on them. Usually, a GDKP raid, if you don't purchase anything means at least 5k gold, the key term becoming "at least". I've observed of loots going for 60k in auction (not a whole lot following new content came out).

While the temptation may be beneficial to start this right away, and never purchase a loot to maximize the profit, obtaining invited back again is dependent on spending revenue occasionally. It may be easier to acquire in if you are while in the guild, or incredibly close towards the members, but in most situations GDKP raiding is a game of high stakes for your "high rollers". The profitability for the raid demand the players spending too, and everybody understands it, so this won't be your magic fortune-maker, however it is a superb opportunity to products your character, and gain some golds too, if you are auctioning cleaverly (or you have lower competition then other people on your loots, for example by becoming the only rouge within your guild).

As the mentioned above, GDKP raiding has many forms, and each guild and player play it with little difference. However, the concept is the same. You can click here to see the pictures and screenshots.

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2011年11月8日星期二

Star Wars: The Old Republic : Novel Trailer Released

In a second update to the Star Wars: The Old Republic site, devs have announced the release of a new trailer based on the upcoming Old Republic novel "Deceived" by Paul S. Kemp. The book is scheduled to hit store shelves on March 22nd but fans can whet their collective appetite with the trailer revealing a bit of history about Darth Malgus.
Over 3,500 years before the rise of Darth Vader, another Sith Lord’s name commanded fear and respect across the galaxy: Darth Malgus. The mysterious Sith Lord orchestrated the destruction of a prominent Jedi Temple, setting the stage for the tenuous peace of the Treaty of Coruscant.
In Deceived, you’ll learn the story of Darth Malgus and his rise to power. Delve into the dark secrets and history that shaped one of the most powerful Sith Lords the Old Republic would ever know…
Read more here. Click the image below to watch the commercial at the SWTOR site.

2011年11月4日星期五

Star Wars: The Old Republic : Does Size Matter?

In a recent discussion on the official Star Wars: The Old Republic forums, the issue of world size came up. In today's SWTOR column, MMORPG.com Community Manager Mike Bitton wonders if the size of a game world really matters...or not. Check out Mike's thoughts and then leave a comment or two with your opinion.
In the roughly eight years I’ve been playing MMO games I’ve always been an avid explorer, in fact, I met one of my best friends in Star Wars Galaxies (prior to the introduction of mounts and vehicles).We actually bonded in our exploration of the entirety of Naboo on foot. If you’ve played Galaxies and think that sounds crazy, it is, but we did it anyways. At the same time, I’ve enjoyed myself in games like Vindictus and Guild Wars where there really isn’t much of a world but more of a hub city from which to jump into instanced areas, so it’s fair to say I’ve seen the whole gamut of approaches to MMO world design and I don’t think there is a one-size-fits-all solution to every game.
Read more of Mike Bitton's SWTOR: Does Size Matter?

2011年11月2日星期三

Star Wars: The Old Republic : Black Talon Flashpoint Preview

MMORPG.com Community Manager Mike Bitton recently had the opportunity to visit EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day". During the event, Mike got a first hand chance to experience the Black Talon Flashpoint. Mike has several keen observations about the flashpoint experience. Check out his thoughts and then leave a comment or two.
BioWare recently invited us out to EA’s Redwood Shores office for a few days of all things The Old Republic. Part of our experience in San Francisco included the debut of the Black Talon Imperial Flashpoint. Those of you who have been following this game might recall the Black Talon was the first Flashpoint revealed and the choice of killing or sparing the Captain has often been used to illustrate the impact player choice can have in the way The Old Republic’s content plays out.
Read more of Mike Bitton's Star Wars: The Old Republic - Black Talon Flashpoint Preview.